
Questions
What does this DragonSword Awakening FAQ say the game is?
It is an anime-style open-world action RPG from Hound13 Inc., built with Unreal Engine 5. Lute travels toward Orbis, joins Johnny and Castella, and becomes involved in the threat of a Dragon returning 60 years after six earlier Heroes saved the continent.
What release time does the DragonSword Awakening FAQ use?
The simultaneous release is July 23, 2026 at 07:00 KST, July 22 at 15:00 PT, and July 22 at 18:00 ET through Steam. Because one global moment crosses calendar dates, compare the listed hour with the account region instead of assuming every country sees July 23.
Is it free-to-play or gacha?
The global release is a paid package game. Standard contains the complete base game; Deluxe adds an artbook, soundtrack, and Brave Baby Dragon Familiar. Optional costume and Familiar DLC are planned, while the 19-Hero launch roster is not presented as a character-pull system.
Does this DragonSword Awakening FAQ confirm co-op?
The Steam record lists single-player, multiplayer, co-op, and online co-op categories. Check the live store and in-game mode descriptions for party size and progression rules because the narrative campaign overview is written around Lute's party. Those store categories do not establish a specific campaign party size by themselves.
How does the DragonSword Awakening FAQ explain combat?
A three-Hero team uses Active Skills to build Status Ailments, Signal Skills to answer those states, and Switching Signals to continue the combo through another Hero. The practical order is setup, read the target state, answer with the compatible portrait, and extend only while the enemy window remains safe.
How many Heroes are available?
The official overview says 19 launch Heroes. Seventeen names are exposed in the strongest current public roster references; the two missing names are not replaced with guesses. The roster will add their profiles after the spellings and appearances can be verified in first-party material or the live build.
How many Familiars are there?
Hound13's roadmap discussion describes approximately 30 Familiars, with roughly two-thirds obtained through play and the remainder through DLC. That suggests about 20 gameplay companions as a planning estimate, but the release collection screen should decide the exact names, sources, and effects.
What are the nine Status Ailments?
Hound13 lists nine Status Ailments: physical Stun, Down, Airborne, and Break, plus elemental Burn, Chill, Poison, Shock, and Bleed. The roster filter currently uses five documented character labels—Knockdown, Shock, Freeze, Airborne, and Bleed—so verify whether the live English UI renders the corresponding ground and cold states as Down or Knockdown and Chill or Freeze.
Is an SSD required?
Yes. Steam lists 25 GB and says an SSD is strictly required; HDD installation can cause long loads, texture pop-in, frame drops, or crashes. Meet the storage requirement before tuning resolution or effects, then retest the same area so storage stalls are not mistaken for graphics pressure.
Is a console release planned?
Hound13 intends to prepare for consoles after the Steam launch, but has not selected the first platform or a release date. Windows PC through Steam is the only named shipping platform, so no console version should be treated as scheduled until Hound13 identifies the platform and timing.
