Orbis field guide

DragonSword Awakening 2026 Roadmap

The DragonSword Awakening roadmap names four Heroes for the second half of 2026: Ryza, Jerome, Veronica, and Logan. Hound13 also showed Hero Quests, Rifts, quality-of-life changes, combat-control updates, and balance fixes. The roadmap describes areas of work rather than a dated patch calendar, so it is most useful as a checklist of announced directions.

Official 2026 roadmap Heroes Ryza, Jerome, Veronica, and Logan
Official 2026 roadmap Heroes Ryza, Jerome, Veronica, and Logan

Four announced Heroes

The roadmap character slide shows Ryza, Jerome, Veronica, and Logan with completed concept illustrations. Ryza carries a green woodland palette and long weapon; Jerome is a smaller red-and-black fighter; Veronica uses a white, black, and red combat design; Logan appears as a large armored veteran. Their names and visuals are first-party material, but their ailment families, skills, roles, and release order were not included on the slide.

Keep the four separate from the 19-Hero launch roster when counting available characters. They are additions planned across the second half of 2026, not four hidden launch entries.

Hero Quests and Rifts

Hero Quests are positioned as narrative content for characters, extending the game's emphasis on factions, personal histories, and bonds across Orbis. The roadmap image shows a character conversation scene, but does not publish quest length, unlock conditions, or rewards.

Rifts appear as purple anomaly content and are the clearest new activity type on the slide. Hound13 has not provided a complete reward loop or difficulty structure in the roadmap art. Treat them as announced post-launch content rather than an available launch-day farming route.

Official roadmap showing Hero Quests, Rifts, quality-of-life, controls, and balance updates
Official roadmap showing Hero Quests, Rifts, quality-of-life, controls, and balance updates

Quality-of-life and combat-control updates

A quality-of-life panel suggests changes to travel or routine interaction across the open world. The combat-controls panel shows a Hero carrying another figure, indicating that the control work may touch moment-to-moment actions rather than only menu rebinding. Exact changes should be read from patch notes once each update ships.

Control changes matter because Signal timing depends on reliable input and readable target states. Re-test practiced chains after a control patch instead of assuming an old sequence is unchanged.

Balance fixes and live patch notes

The roadmap includes balance fixes as an ongoing category. That means launch-day role labels and community tier lists can age quickly. A Hero's ailment family is a more stable organizing field than an early letter grade, while skill values, cancel windows, and encounter performance should carry a patch date.

This wiki will add dated patch summaries after Hound13 publishes them. The current roadmap page intentionally avoids assigning months or exact statistics that are absent from the official slide.

Console preparation sits outside the slide

Producer JYJ separately stated that Hound13 plans to prepare a console version after the Steam launch. The platform priority was not decided. This intention is relevant to the game's future but is not a confirmed item with a date on the second-half content slide.

The shipping launch platform remains Windows PC through Steam.

Official roadmap showing Hero Quests, Rifts, quality-of-life, controls, and balance updates
Hound13's second-half content roadmap.

Questions

Which new Heroes are on the roadmap?

Ryza, Jerome, Veronica, and Logan are the four named additions shown for the second half of 2026.

Does the roadmap give release dates?

No exact patch dates appear on the published slides. It groups the four Heroes and content categories under the second half of 2026.

What are Rifts?

Rifts are announced post-launch content shown as a purple anomaly activity. Hound13 has not yet published a complete reward loop or difficulty table in the roadmap material.